ML Engineer with Image Upscaling Experience

ML Engineer with Image Upscaling Experience

Luxoft DXC

Hexjobs Insights

Poszukiwany ML Engineer z doświadczeniem w upscalingu obrazów. Wymagana wiedza z zakresie ML, komputerowego widzenia i programowania w Pythonie oraz C++. Praca w Gdańsku.

Schlüsselwörter

ML Engineering
Computer Vision
Single-image Super-resolution
Artifact Suppression
PyTorch
Python
GPU Optimization
C++
Latency Tuning
Model Deployment

What you will do

We are looking for an ML Engineer with hands-on image upscaling (single-image super-resolution) experience to build and ship production-quality upscaling and artifact suppression models for real-time / interactive visual applications. The work combines computer vision, perceptual quality optimization, and GPU-focused deployment, with integration into graphics stacks and strong engineering practices (reproducibility, CI/CD, benchmarking, telemetry).

Develop and improve single-image super-resolution and artifact suppression models (noise, compression artifacts, ringing, halos)

Optimize quality using a balanced approach between PSNR/SSIM and perceptual quality (e.g., LPIPS)

Build efficient training and data pipelines (incl. mixed precision, distributed training when needed)

Deploy and optimize models for GPU / edge inference (latency, memory, throughput)

Integrate ML components into graphics/visual pipelines (coordination with graphics/engine teams)

Run rigorous benchmarking and maintain model quality/perf dashboards; document design decisions and trade-offs

Collaborate cross-functionally with graphics, product, QA, and platform teams

Requirements

MUST

5+ years in ML / Computer Vision, with experience shipping production image models for real-time or interactive use

Practical experience in single-image SR (upscaling) and artifact suppression

Strong understanding of perceptual vs distortion metrics trade-offs (PSNR/SSIM vs perceptual metrics like LPIPS)

Proficiency in PyTorch (or equivalent) and strong Python

Model deployment/optimization experience on GPUs: TensorRT or ONNX Runtime plus profiling/latency/memory tuning

Strong engineering discipline: clean code, testing basics, version control, reproducible experiments

One systems language: C++ preferred (or similar)

NICE TO HAVE

Color and image processing fundamentals: sRGB vs linear, YUV, HDR, resampling/filtering basics (bicubic/Lanczos, anti-aliasing)

Familiarity with graphics pipelines and shaders; experience integrating ML into graphics stacks

CUDA/cuDNN hands-on optimization experience

Experience with model serving, versioning, telemetry, A/B testing

Experience with standard SR datasets/benchmarks (DIV2K, Set5/14, BSD100, Urban100, Manga109)

Experience with distributed training at scale and production-grade data pipelines

Aufrufe: 5
Veröffentlichtvor 17 Tagen
Läuft abin 13 Tagen

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